3D Ray Tracing Renderer

Written in C for the computer graphics class in my master's degree program at the University of Minnesota, Twin Cities.

Source Code

Features

Showcase

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Testing

I used a set of example input files to generate rendered images which form a representative set of features. This full end-to-end strategy means that rather than running automated unit testing, I simply look at the pictures generated by my script. I can tell at a glance if something is wrong, and can easily debug the picture by downscaling the resolution to regenerate and iterate quickly. The full testing/ directory contains all the tests, with the input files under the testing/tests/ directory and the expected output pictures under the testing/output-files directory.

testing/